DEMONSTEALER
Marc Gascoigne
Reviewed by Mark Lain
The second FF
novel (and the second in the Chadda Darkmane cycle) starts immediately after
the end of its predecessor, The
Trolltooth Wars, but is a very different style of novel. It would have been
simple to attempt to create a Trolltooth Wars II, but it is good to see that
the FF novels series is showing variety in its second outing.
Marc Gascoigne’s
writing style is noticeably darker than Steve Jackson’s and the approach is
different from the outset. Gone is the FF-xploitation of the first novel, which
relied in some part on name-dropping of various key NPCs and locations to draw
the reader into accepting a non-gamebook FF entry. As Chadda Darkmane is by now
established as a new NPC, there is far less need for over-extemporisation
and contextualising to keep things feeling familiar to the reader. Only
Yaztromo is carried-over from the first novel and the remaining protagonists
are totally new FF characters in the form of a new sidekick for Darkmane, a new
baddie’s acolyte, and a new main baddie himself. Gascoigne is in some ways
taking a risk by not using a “known” gamebook enemy, but the change is welcome
and there is a mystique to this book’s villains that would be missing if familiar
(and probably dead in a continuity-bending way for those who have completed the relevant book) gamebook
baddies were used instead. The Trolltooth
Wars needed familiar (and, preferably, high-profile) enemies to help the reader
to relate to the book. Demonstealer
has the advantage of coming second and being far free-er to develop Darkmane as
a character and make him the central figure going forward. It is odd to note that
the concept of Amanour (which was very important to understanding Darkmane’s
motive) plays an almost non-existent role in this book, but it did make him
seem like a bit of an ego-maniac and its absence has little impact. The Cherva (or,
rather, A Cherva) sort of returns during a visit to the Cherva’s home-town but,
thankfully, this is only a brief cameo and Gascoigne is wise not to bring back
the Jar-Jar Binks of the piece. Knockabout humour worked well in The Trolltooth Wars and suits Jackson’s
writing style, but would not sit right with either Gascoigne’s darker tone or
the generally darker themes of this second book.
The plot centres around the theft by a sort of evil monk-sorceror
person, from Yaztromo’s tower, of a scroll which is needed to free an
uber-demon from the rock that it’s imprisoned in. Having stolen said scroll,
the miscreant acolyte frees the uber-baddie’s four secondary demons (also
imprisoned in a sort of Stonehenge thing) en route to releasing the main demon
himself from a mountain. All pretty simple plot-wise, with none of the elaborate
war/dimension-jumping/inter-wizard antagonism of The Trolltooth Wars. Indeed, the plot progresses at a more leisurely
(but still urgent-feeling) pace and is basically a pursuit of the sorceror/four
released demons in a bid to reach the prison-rock of the main demon without a)
too many innocent bystanders getting their souls stolen by the demons, and b)
the main demon getting released before Darkmane arrives to prevent it (and the
inevitable destruction of the world.) So, the plot of Demonstealer is far more akin to a standard FF gamebook plot and
this gives it a more claustrophobic and “adventure-like” feel to it, which does
work in the sense that these novels are intended to be taken in the FF context.
Along the way there are several fairly gruesome killings of various people
whilst the four demons hunt for fresh bodies to move around in (one ends up
drawing the short straw and having to be a cart-horse at one point, which is a
nice touch of dark humour) and Darkmane acquires his sidekick as a direct
result of the sidekick wanting revenge on his friend’s having been killed for a
shell to house a demon, so there’s some good plot coherence and understandable
motives for the reader to sympathise with. In The Trolltooth Wars it was sometimes hard to work out if you were
meant to root for Balthus Dire or Zharradan Marr or the fairly obnoxious
Darkmane at times, but there is no blurring of the roles in Demonstealer – you are clearly backing
the goodies in this book. Plus, Darkmane seems less arrogant (due to the playing-down
of Amanour) and therefore is easier to will on to defeat the demons. An
interesting point is that far more is made of Darkmane’s dislike of sorcery and
there is a pivotal moment where he has to swallow his pride and read the
incantation from the all-important scroll, otherwise the main demon will be
freed - this is a neat bit of character-development, not dissimilar to the way
Luke Skywalker is rather impetuous and naive in Star Wars, but then matures as he becomes more self-aware in The Empire Strikes Back. I like this as
it helps the reader/viewer warm to initially slightly annoying characters as
they become more experienced adventurers.
So the plot
here is far less ambitious than the first novel, but in some ways works better
as it feels far more like a FF gamebook would. Plus, Demonstealer has the benefit of being Part 2 of the series so has
less to prove to a sceptical audience who expect FF to be a game, not a suspicious-looking attempt at expanding a franchise. There are still various obstacles
for Darkmane to negotiate along the way, but the focus here on the end-goal is
always very clear. There are no big set-pieces other than the climax, which
makes the climax feel far more, erm, climactic than Trolltooth’s catalogue of big events/site-seeing trip around Allansia
approach. The final scene of the book where Darkmane is faced with the demon on
the mountain is actually quite disturbing (as are the body-snatching attacks
along the way) and you do get the feeling that the mission is doomed to fail as
the demons are always one step ahead of Darkmane. This adds to the darker tone,
but also adds to the impact on the reader, so it works well. There is also
continuity from the first novel due to Demonstealer
beginning with Darkmane in R&R at Yaztromo’s tower, recovering from the wounds
he incurred in his “all-or-nothing” suicidal jump from the Galleykeep at the
end of the first novel. Coherence and series-linking is always nice to see in
the FF “cycle” as a whole and, as the series was developing into a huge-scale
body of work with a by-now fully-established Tokien-esque back-story (in Gascoigne’s
Titan – The Fighting Fantasy World),
it would have made little sense for this book not to continue in the same vein.
It even adds another element of back-story when we discover something about Yaztromo’s
past in the context of his having imprisoned the demons in the first place – so
he was a proper wizard after all, rather than a doddery old fool who sells you
useless “magical” junk in The Forest Of
Doom and teaches you far from essential spells in Temple Of Terror.
Art-wise,
this book has one of my all-time favourite FF covers and it really sets the
tone of the novel with its blacks and reds. Thankfully, Gascoigne’s writing
matches the cover perfectly and the tone is consistent and well-suited to the
plot throughout the book. A really nice moment comes when we are treated to a performance of a popular Allansian ballad - this really adds to the medieval atmosphere of FF and is yet another layer to the FF folklore that Gascoigne is key in documenting. Sadly, although I’m a fan of Russ Nicholson’s art,
the internal incidental art lends very little to this book and the tone would probably
have been better-suited to having no internal art at all – but that would
hardly fit in with the identity of FF and how FF books “work”, and it doesn’t
detract any from the immersion into this novel. It must be said, though, that this novel is written in a more adult manner so internal art is not necessary in this sense.
As this book moves
at a less frenetic pace than The
Trolltooth Wars and is linear rather than flitting from location to
location and scene to scene, it is far easier to pick up and put down and be
read in a more casual manner as it is very easy to keep up with Demonstealer’s plot flow. That’s not to
say that it doesn’t make for a satisfying cover-to-cover read in one sitting,
because it does and is very easy to read, but it is definitely easier to break
away from the action and return for another sitting without losing the feel of
the novel.
In summary,
this is another really good FF novel and is so different from the first that it
encourages you to finish it and move onto the third FF novel to see what
variety and/or surprises that can offer...
This isn't a bad book. I always felt that Gascoigne was a better writer than game book designer.
ReplyDeleteTotally agree, and Battleblade Warrior is proof of this
DeleteI remember this book and the final part of the trilogy being really disturbing aged circa 12! The third one featured romance and gribbly shape-shifters if I remember correctly?
ReplyDeleteYep, Shadowmaster. Not quite as good as Demonstealer IMO but still worth a read
Delete